showing 32 games
name | publisher(developer) | year arrow_downward | author(s) | |
---|---|---|---|---|
Karate King | Kingsoft | 1987 | labelimageminimize | |
Thai Boxing | Anco | 1987 | labelimagesubject | |
The Way of the Little Dragon | Axxiom;reLINE Software (Parsec Software) | 1987 | labelimageminimize | |
Double Dragon | Melbourne House;Mastertronic (Technos) | 1988 | labelimagesubject | |
Manhattan Dealers | Silmarils;Brøderbund (Silmarils) | 1988 | labelimageminimize | |
Street Fighter | U.S. Gold (Tiertex) | 1988 | labelimagesubject | |
Street Gang | Players;Euro Gold Starline (Time Warp) | 1988 | labelimageminimize | |
Altered Beast | Activision (Software Studios) | 1989 | labelimagesubject | |
Bangkok Knights | System 3 (Soft Culture) | 1989 | labelimagesubject | |
Chinese Karate | Turtle Byte | 1989 | labelimagesubject | |
Double Dragon II: The Revenge | Virgin Games (Binary Design) | 1989 | labelimageminimize | |
Fallen Angel | Screen 7 (Emerald Software) | 1989 | labelimageminimize | |
Freddy Hardest in South Manhattan | Dinamic;Codesmasters (Iron Byte) | 1989 | labelimageminimize | |
Human Killing Machine | U.S. Gold (Tiertex) | 1989 | labelimageminimize | |
Le Fétiche Maya | Silmarils | 1989 | labelimageminimize | |
Renegade | Taito;Imagine (Software Creations) | 1989 | labelimagesubject | |
The Running Man | Grandslam (Emerald Software) | 1989 | labelimageminimize | |
Vigilante | U.S. Gold (Emerald Software) | 1989 | labelimageminimize | |
Windwalker | Origin Systems (Micro Magic) | 1989 | labelimageminimize | |
Clive Barker's Nightbreed: The Action Game | Ocean (Impact Software) | 1990 | labelimagesubject | |
Ninja Remix | System 3 (Eclipse) | 1990 | labelimageminimize | |
No Exit | Tomahawk | 1990 | labelimageminimize | |
The Last Ninja 2: Back With a Vengeance | System 3 (Consult Software) | 1990 | Neil Harding (program) Terry Greer (graphics) | labelimageminimize |
Wild Streets | Titus | 1990 | labelimageminimize | |
Double Dragon 3: The Rosetta Stone | Sales Curve | 1991 | Andrew Barnabas (music) | labelimageminimize |
Eye of the Beholder | SSI;U.S. Gold (Westwood Associates) | 1991 | Aaron Powell (graphics) Alan Marenco (playtester) American Lithographers Bill Stokes (amiga programming) Cyrus G. Harris (playtester) David A. Lucca (developement support) Eydie Laramore (game design) Eydie Laramore (writer) George MacDonald (game developer) Glenn Sperry (playtester) Inc (special ibm testing) Inc (printing) Inc: James Young (playtester) Jeff Shotwell (playtester) Joe Bostic (game design) John C. Boockholdt (playtester) John Kirk (playtester) Joseph B. Hewitt IV (graphics) Kirk Nichols (pre-press production) Larry Webber (playtester) Louis Saekow Design: Peter Gascoyne (art) Louis Saekow Design: Peter Gascoyne (graphic design) Louis Saekow Design: Peter Gascoyne (dtp) Michael Gilmartin (playtester) Paul S. Mudra (game design) Paul S. Mudra (music) Paul S. Mudra (sound effects) Philip W. Gorrow (game design) Philip W. Gorrow (original programming) Ray Garcia (pre-press production) Richard Wilson (manual) Rick Parks (graphics) Rick White (developement support) Strategic Simulations Top Star Computing Services Uncle Otto (special thanks) Westwood Associates: Brett W. Sperry (director of product development) | labelimageminimize |
Final Fight | U.S. Gold (Creative Materials) | 1991 | Richard Alpin (programming) | labelimageminimize |
Last Battle | Elite (Creative Materials) | 1991 | labelimageminimize | |
Wolfchild | Core Design | 1991 | Simon Phipps (designer) | labelimageminimize |
Wrath of the Demon | ReadySoft (Abstrax) | 1991 | Claude Pelletier (lead artist) David Whittaker (music) David Whittaker (sfx) Martin Ross (data conversion) Martin Ross (misc) Pierre Proulx (lead programmer) Stephane Ross (artist) | labelimageminimize |
Robinson's Requiem | Silmarils | 1994 | labelminimizeminimize | |
Street Hassle | Mirage Software (World Software) | 1994 | labelimageminimize |